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books

information

recommended progression

  1. the basics + composition
  2. figure drawing + perspective
  3. objects and environments
  4. rendering and color

finding the books

many of these books can be borrowed from libraries or the internet archive.

make sure to check if your local libraries support something like libby.

if a library near you doesn't have a copy of a book on this list, try to request it.

you can find books in libraries using worldcat.org

notes

don't rely on books alone.

draw what's around you, draw reference photos. draw!

get feedback.

don't feel that you need every book on this list. pick what you need.

time estimate: this can take a long time depending on the hours you put in. do it at your own pace.

the books

these books are in the order i have worked through/will work through them.

feel free to pick and choose books based on your skill level and interest

the basics

for the complete beginner

optional but recommended

composition

recommended for everyone

figure drawing and anatomy

start when you can draw what you see.

work on perspective skills alongside figure drawing. don't wait until you finish figure drawing to start the perspective section.

you should be doing figure drawing practice alongside these books.

check out the following for figure drawing references and timed practice:

essential

  1. Figure Drawing: Design and Invention - Hampton
    move on once you understand figure construction

the grind (optional)

you don't have to do this

head break

observational/gestural figure drawing

specialized topics

use these if you feel you need them.

supplementary resources

you can skip these if you don't feel you need them

perspective

consider Marshall Vandruff's 1994 Perspective Drawing Series before looking at any perspective books.

essential

more perspective

the following books are much drier than Space Drawing Perspective

if you feel like you need more perspective knowledge, read them

  1. Perspective Made Easy - Norling
  2. Creative Perspective for Artists and Illustrators - Watson

supplementary resources

check out krenz cushart's instructional resources at this point. this collection in particular is excellent

objects and environments

essential reading before rendering and color. requires that you have perspective knowledge

rendering and color

once you have a solid drawing foundation, work through this section

  1. How to Render - Robertson, Bertling
  2. Color and Light - Gurney
  3. Artists' Master Series: Color & Light - 3DTotal

specific interests

skip these sections if none of them interest you

animal anatomy

pick the book that suits you

design for comics

  1. Understanding Comics - McCloud
  2. Making Comics - McCloud
  3. Framed Ink - Mateu-Mestre, Katzenberg
  4. Framed Ink 2 - Mateu-Mestre

urban sketching

creature/character design

painting